![]() ![]() I was reminded of Bound as I flew – a title that ties platforming gameplay to the majestic movements seen in interpretive dance and rhythmic gymnastics. ![]() Any time you want to fly – and you’re in an open area – a quick double tap of jump sees Auk take flight, the music swells, and you are gliding through the air. Seamlessly morphing from walking to flying is an amazing trick that never gets old. ![]() Ultimately, this makes Auk a beacon of light tasked with protecting the world from darkness – a tale that has been told countless times with a better character arc layered atop.Īuk’s most important talent is her ability to transform into a bird whenever the notion takes hold. You are existing in a living, breathing world in AER, but finding concrete story elements is strangely archeological. In truth, her exact story is confusingly vague, and constantly deals with layers of ethereal themes rather than spinning a defined narrative. Auk is on a pilgrimage one that may or may not have religious undertones. With that in mind having a character constantly chatter is not a good fit. The game wants players to find joy in the simple act of exploration and discovery. Whilst a mute character may not appeal to everyone this decision is core to the ideals of AER. In A ER you control Auk, who joins the burgeoning vanguard of mute characters that dare not utter a single word throughout their adventure. To be confident enough to give players such independence while exploring is brave to be sure, but in turn that enduring penchant for freedom turns out to be one of the game’s greatest weaknesses. A craving for exploration is key, as this is a game that refuses to handhold players on their journey. It’s core ideals are similarly alluring, inviting players to take flight and soar through wondrous floating islands in the sky. It boasts simplistic, blocky, low poly environmental and character design that’s still adorned with intrinsically detailed contours and curves. The world of AER: Memories of Old is a beautiful one. ![]()
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